An environment in which the application processing is divided between client workstations and servers. It implies the use of desktop computers interacting with servers in a network in contrast to ...
Client/Server distribution and the nature of the client (end user device) itself are important factors in understanding distributed architecture. If the client just features a UI, the server is doing ...
The growth of rich mobile and edge applications is requiring developers to build applications in new ways. Client-serverless is the way of the future. Today’s users expect the entire internet at their ...
An architecture in which the user's PC or mobile device (the client) is the requesting machine and the server is the supplying machine, both of which are connected via a local area network (LAN) or a ...