CrossOver 23 now lets Mac and Linux users play Windows games from EA, or which rely on DirectX 12, while its new geometry shader support allows games to play without graphics issues. Following its ...
In context: CodeWeavers' CrossOver is a software package designed to run Windows applications and games on macOS systems. The company describes its tool as a "completely unique approach" to ...
Magic Driver: More than a year after the lackluster launch of the first generation of its discrete GPUs, Intel is still working to enhance compatibility with existing games. The latest driver release ...
As detailed by CodeWeavers in a blog post, CrossOver 23 is now officially available for download. Among many enhancements, the most exciting is probably the early support for DirectX 12 – a Microsoft ...
Games are increasingly being rendered using AI, so Microsoft is bringing AI into the way future graphics chips will render games. Microsoft introduced DirectX Linear Algebra as well as the DirectX ...
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DirectX 11 vs DirectX 12 test in 6 games
DirectX 11 vs DirectX 12 Test in 6 Games Games: Rise of the Tomb Raider Deus Ex Mankind Divided - 01:36 Battlefield 1 - 03:28 ...
For any hard core gamers this is a waste of effort. For casual gamers it doesn’t matter. Bottom line - windows is and will remain to be the platform for gamers for the foreseeable future. Click to ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Earlier this week, I linked to Tom Warren’s story on The Verge about Apple’s Game Porting Toolkit and gamers’ early experiments with running Windows games on Apple silicon Macs running macOS Sonoma.
Microsoft has announced it has launched a preview version of DirectSR. This is a new API that's been made to standardize super-resolution (upscaling) support for all DirectX 12-based PC games. Over ...
Now that there are a handful of DirectX 12 titles in-market, we can start to measure how AMD and Nvidia measure up in the new API. The results to-date are intriguing, and the trends don't always point ...
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