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A year ago, Unity Technologies created a huge problem for itself and the developers who use its game engine: It introduced a near-universally hated new fee tied to a developer’s game installs. While ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
Unity 7 was announced at Unite Seoul 2026 with a zero-rebuild upgrade path from Unity 6, CoreCLR performance gains delivering up to 90% faster shader builds, realtime global illumination via Surface ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
After two weeks of chaos, Unity Create president Marc Whitten has a message: “I’m sorry.” Whitten’s apology, and a revised pricing policy, comes after a tumultuous period for the company, as game ...
Steve Collins, the CTO of the game engine developer Unity, is stepping down, a company representative confirmed to TechCrunch. He joined Unity just six months ago after serving as CTO of King, the ...
Unity provided a disappointing first-quarter forecast in its earnings report. The company said going forward, it would only provide revenue guidance for the company's "strategic portfolio," which ...