Ground Zeroes first released, and director Hideo Kojima still clearly remembers the criticism the short stealth game received ...
Metal Gear Solid 5: The Phantom Pain is a logistical departure ... He's explaining what open-world gameplay means in the context of the Metal Gear universe, and Kojima uses the water bottle ...
There are very few restrictions in place in these open-world games that encourage players to experience the world just as ...
Kojima seemed to believe players would love the chance to make a base of operations. The only problem is that he forgot to ...
That game, of course, is Metal Gear Solid 5: The Phantom Pain ... developers and players to rethink their approaches to stealth gameplay. That rethinking works remarkably well.
Trophy data has a whopping 55% of players not even beating the game's sixth story mission, "Where Do the Bees Sleep," and ...
interwoven with innovative gameplay. The storyline, a whirlwind of intrigue and betrayal, has been hailed as the greatest story of the 20th century and was the third title in the METAL GEAR series ...