Over the last few weeks, I created a computer game set in the Arctic. Or maybe I’ve been working on it since 1981. It all depends on how you count. All I know for sure is that I programmed the ...
Do you mean to tell me you never play Microsoft Flight Simulator at your local pub? Art by Erick Ingraham from a December 1984 PC Connection ad. When I got my first job in technology journalism, my ...
Forty years ago, Nutting Associates released the world’s first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a ...
With Maximum PC and MacLife’s abandonment of print, the dead-tree era of computer journalism is officially over. It lasted almost half a century—and was quite a run. I spent most of that time at PC ...
Lunar Lander games abound on every platform. Along with Tetris and Pac-Man, the game–in which your mission is to safely maneuver your lunar module onto the moon’s surface–is one of the most widely ...
Recently on Facebook, my friend, nerd extraordinaire Esther Schindler, shared a photograph of herself wearing an old T-shirt and challenged her followers to identify it: Either you have no idea what ...
Twenty-five years ago today, a company named Quantum Computer Services rose from the ashes of a failed startup called Control Video Corporation. It launched a dial-up online service for the Commodore ...
They weren’t the best thing he ever did, or the one which we’ll cherish the most. But with the sad news of the passing of James Garner, it’s worth pausing to remember the commercials he did in the ...
Apologies for the continued self-indulgent excavation of my own work, but after indexing my TIME.com columns and preserving my tweets, I’m back with links to the 952 posts I wrote for my PC World blog ...
Microsoft shipped Windows 1.0 on November 20th, 1985. Twenty-five years and two days later, it’s not just hard to remember an era in which Windows wasn’t everywhere–it’s also easy to forget that it ...
Amid the debate surrounding controversial anti-piracy legislation such as SOPA and PIPA, our public discourse on piracy tends to focus on the present or the near future. When jobs and revenues are ...
I’m not sure if I’ve ever mentioned my Arctic 81 website here on Technologizer. It’s home to Arctic Adventure, a text adventure game I wrote in Level II BASIC for the Radio Shack TRS-80 when I was in ...