Fallout co-creator Tim Cain muses on the state of modern gaming, and says the devs of today can learn a lot from their '80s ...
The holidays are here and tabletop games are more popular than ever. We have a list of games that will surely be a hit for a ...
A major benefit of community work is loyalty that’s built to last. Once user acquisition drops off, the game will rely on ...
Did you know that once upon a time, Inkle's Heaven's Vault was actually going to be a Doctor Who game? No, I didn't either ...
Vampire Survivors creator Luca Galante discusses new game Vampire Crawlers, leaving his solo-dev days behind, and his not-so-secret desire to make a Castlevania game.
In a new video, Tim Cain argues that early game development's strict limitations produced clearer, more efficient design--and ...
Learn the idea iceberg, validate game concepts early, align skills, and use market data to spot winners faster in a crowded ...
Everything you need to know about the Bears' Week 12 game against the Pittsburgh Steelers at Soldier Field. The post Bears vs ...
Ilman Shazhaev, founder and CEO of Dizzaract—the largest game development studio in the Middle East—examines how gaming has ...
If you want a mech game that has the broody opacity of Soulsborne, filled with half-truths and skepticism about ...
Today's games have forgotten the lessons of history, according to veteran RPG developer and Fallout co-creator Tim Cain. In a ...
In an interview with ComicBook, Wingspan creator Elizabeth Hargrave shared what inspired her newest game, Sanibel.
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