description Use when lighting or rendering a Godot 4.7 3D scene: pick a renderer (Forward+, Mobile, Compatibility), choose GI (SDFGI, VoxelGI, LightmapGI, reflection probes), bake lightmaps without a ...
GIF frame delays quantize to 10 ms, so ask the assembler for an fps that divides 100 (10, 20 or 25; 8 lands at 125 ms and 12 at 83 ms, neither on the grid), or it re-times and duplicates frames to ...