In a way, the lack of FPS representation on the Wii isn’t surprising, as the more casual-leaning strategy Nintendo adopted ...
There was a time when a great video game just needed to be fun. In the days before 4K screens and season passes, it was all that mattered. It didn’t matter if the design was janky, if you could finish ...
Maybe it's just us, but we can't let that stand, as the console actually had some darn good games ... all sorts of nasty bugs and things. It was a real looker when it launched on Wii U ...